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Dev Tracker - SWTOR

Dev Tracker - SWTOR
  1. EricMusco Upcoming Maintenance: Week of 8/13 | 08.14.2018, 03:16 PM
    Hey folks,

    We are still tracking towards a Thursday patch. I should have confirmation one way or another tomorrow. Thanks for your patience!

    Quote:

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  2. EricMusco Upcoming Maintenance: Week of 8/13 | 08.13.2018, 03:36 PM
    Hey folks,

    Quick update. The team is still working through the lag issues related to Stronghold decos. It is a fairly complex fix, but we believe we are getting close. Currently, it looks like we will deploy a patch on Thursday. I will try to update you tomorrow if I have more info!

    Thanks everyone.

    -eric

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  3. EricMusco Upcoming Maintenance: Week of 8/13 | 08.10.2018, 12:30 PM
    Hey folks,

    The Stronghold area resets we did this morning will hopefully mitigate some of the lag issues you have been seeing. However, we will need a patch to permanently address the issue, turn collision back on for decos, and fix a host of other issues.

    The team is hard at work to get everything fixed so that we can push out a patch as soon as possible. Even with the team pounding away on it through the weekend, it is expected we won't be able to push it out until early/mid next week. I will update you as soon as I know more on maintenance timing, expect a post Monday (unless things move much faster than expected).

    Here are the current patch notes for the patch (these are not final and subject to change):
    • Closed a gap which allowed players to get underneath the Overlook platform in the Rishi Stronghold.
    • The Cartel Market image for the Visas Marr armor set is no longer showing the Marka Ragnoss belt.
    • Despite the best efforts of the yellow team, the Novare Coast scoreboard now properly tracks the score for both teams.
    • Wins and losses are now properly tracked after all Ranked Matches (this was fixed on August 7th).
    • Dretcher’s Droids in Chapter XIII: Profit and Plunder will no longer reset.
    • Corrected an issue where the Veteran Mode Gods From the Machine bosses were harder than intended.
    • Players will no longer experience intermittent slowdown while in a Stronghold. (this fix also adds collision and LoS detection back for decorations)
    • Using various quick travel abilities will no longer randomly kill players.
    • Various character unlocks have been added back into the Cartel Market and will now display their appropriate price instead of "True."
    Thanks everyone. I will pass on details as I have them.

    -eric

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  4. EricMusco Chance Cube remved from Intro to Conquests mission? | 08.10.2018, 08:11 AM
    Hey folks,

    I checked with the team and this was not intended. We will reintroduce the Grand Chance Cube to this Mission in a future Update.

    -eric

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  5. EricMusco Character Slots are gone? | 08.10.2018, 08:00 AM
    Hey folks,

    None of those items are actually removed (not permanently anyway). There was a nasty display bug where those items were showing their price as "true" as opposed to the actual price on the Cartel Market. Any other source you can get those perks can still be used. We are going to get that corrected and get those items back on the CM with our planned patch next week.

    Sorry for any inconvenience.

    -eric

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